2026-03-30 17:44:50 +00:00
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<?php
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declare(strict_types=1);
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namespace App\Service;
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use App\Entity\Actor;
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use App\Entity\Game;
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use App\Entity\GameRow;
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use App\Entity\User;
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use App\Repository\ActorRepository;
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use Doctrine\ORM\EntityManagerInterface;
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class GameGridGenerator
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{
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public function __construct(
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private readonly ActorRepository $actorRepository,
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private readonly EntityManagerInterface $em,
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) {}
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public function generate(?User $user = null): Game
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{
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$mainActor = $this->actorRepository->findOneRandom(4);
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$game = new Game();
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$game->setMainActor($mainActor);
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$game->setUser($user);
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$usedActors = [$mainActor->getId()];
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$rowOrder = 0;
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foreach (str_split(strtolower($mainActor->getName())) as $char) {
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if (!preg_match('/[a-z]/', $char)) {
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continue;
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}
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$tryFindActor = 0;
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do {
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$actor = $this->actorRepository->findOneRandom(4, $char);
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++$tryFindActor;
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} while (
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in_array($actor->getId(), $usedActors)
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|| $tryFindActor < 5
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);
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$usedActors[] = $actor->getId();
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$row = new GameRow();
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$row->setActor($actor);
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$row->setPosition(strpos(strtolower($actor->getName()), $char));
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$row->setRowOrder($rowOrder);
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$game->addRow($row);
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++$rowOrder;
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}
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$this->em->persist($game);
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$this->em->flush();
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return $game;
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}
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/**
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* Compute display data (grid, width, middle) from a Game entity for the React component.
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*
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* @return array{grid: list<array{actorName: string, actorId: int, pos: int}>, width: int, middle: int}
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*/
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public function computeGridData(Game $game): array
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{
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$leftSize = 0;
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$rightSize = 0;
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$grid = [];
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2026-03-30 19:59:11 +00:00
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$mainActorChars = str_split($game->getMainActor()->getName());
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$rows = $game->getRows()->toArray();
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$rowIndex = 0;
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foreach ($mainActorChars as $char) {
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if (!preg_match('/[a-zA-Z]/', $char)) {
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$grid[] = [
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'separator' => $char,
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];
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continue;
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}
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$row = $rows[$rowIndex] ?? null;
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++$rowIndex;
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if ($row === null) {
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continue;
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}
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2026-03-30 17:44:50 +00:00
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$actor = $row->getActor();
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$pos = $row->getPosition();
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if ($leftSize < $pos) {
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$leftSize = $pos;
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}
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$rightSizeActor = strlen($actor->getName()) - $pos - 1;
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if ($rightSize < $rightSizeActor) {
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$rightSize = $rightSizeActor;
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}
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$grid[] = [
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'actorName' => $actor->getName(),
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'actorId' => $actor->getId(),
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'pos' => $pos,
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];
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}
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return [
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'grid' => $grid,
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'width' => $rightSize + $leftSize + 1,
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'middle' => $leftSize,
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];
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}
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}
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